At 24km across, Stingray Island is the largest final battle map, dwarfing even the massive Wild Keys. It features alternating large land masses and large areas of open water. The narrow channels in this map are not very narrow at all, allowing larger forces to move through them. They still provide defenders an excellent bottleneck at the round shield, but on the eastern side of the map, two entrances into the port area make defense more difficult.
Defender position is, due to the size of the map, far more critical than in Havana Harbor. If the attackers mass in the east, they can be in the inner waters within just a few minutes, while the defenders scramble to reform their battle lines. The eastern approach also, as in Havana, bypasses the powerful fortress guns, giving swashbuckling-minded attackers early access to the town’s defending gun emplacement.
By default, the wind blows from the south-southeast. If the attackers gain the wind advantage contention benefit, the wind instead blows from the southwest.
Wind: from the SSE Attacker's Wind: West Default defender door: Rectangle. Default attacker door: Closed handle. Secondary attacker door: AXE Final attacker door: Open Handle